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Game Development (Cambridge National in Creative iMedia)

Mathematics - Year 7

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Below you will find more specific information about the curriculum in Game Development for students who have chosen this subject, explaining to you what students will learn, when, why and how. There is also information about how parents/carers are able to support students in their learning, extra-curricular opportunities in this subject and how it links to other subjects and the wider world.

While this information covers a broad range of areas, please do get in touch with the Subject Leader Mr Pieterse if you have any questions.

Please click on the questions below to find out more.

Which exam board will students be examined by?

OCR

How are groups organised?

We organise our classes by mixed ability. The students have five one-hour lessons per fortnight.

What characteristics does a successful student have in this subject?

The most successful students in Game Development will be passionate about game design and enjoy playing electronic games.

What are the key concepts students will study at this level?

  • Acquire the underpinning knowledge and skills needed to create digital media products and gain an understanding of their application.
  • Be able to plan, produce and review pre-production documents
  • Understand the purpose, creation and review of digital graphics
  • Understand digital game types and platforms
  • Be able to plan a digital game concept as well as design and review a digital game proposal
  • To be able to plan, create and review the creation of a digital game

What will students learn at this level?

KS4

Unit R081: Pre-production skills

  • Understand the purpose and content of pre-production
  • Be able to plan pre-production
  • Be able to produce pre-production documents
  • Be able to review pre-production documents

Unit R082: Creating digital graphics

  • Understand the purpose and properties of digital graphics
  • Be able to plan the creation of a digital graphic
  • Be able to create a digital graphic
  • Be able to review a digital graphic

Unit R091: Designing a game concept

  • Understand digital game types and platforms
  • Be able to plan a digital game concept
  • Be able to design a digital game proposal
  • Be able to review a digital game proposal

Unit R092: Developing Digital Games

  • Understand game creation hardware, software and peripherals
  • Be able to plan the creation of a digital game
  • Be able to create a digital game
  • Be able to review the creation of a digital game
  • Testing and evaluation and conclusions 

What skills will students develop at this level?

  • Practical
  • Planning
  • Analytical
  • Logical
  • Problem Solving
  • Evaluative
  • Critical thinking

How will students learn at this level?

  • Practicing game design
  • Frequent revision of topics
  • Paired learning in class
  • Exam question practice
  • Independent research
  • Note taking
  • Observing peers

How will students’ learning be assessed at this level?

Unit R081: Pre-production skills

Written exam – 1 hour 15 minutes

60 Marks

Unit R082: Creating digital graphics

Centre-assessed tasks

OCR-moderated

Approx 10 hours – 60 marks

Unit R091: Designing a game concept

Centre-assessed tasks

OCR-moderated

Approx 10 hours – 60 marks

Unit R092: Developing Digital Games

Centre-assessed tasks

OCR-moderated

Approx 10 hours – 60 marks

When do key assessments take place?

All exams take place in June of each year.

How can parents/carers support students’ learning?

  • Ensure that the students work through past papers and mark schemes throughout Y10 and Y11 as part of the student’s personal revision plan. (Use link above for the past papers)
  • Parents to ensure students work on their coursework throughout course.
  • Ensure that the students study for all tests/mock exams.

What equipment do students need for this subject?

Essential school equipment, including pen, pencil, eraser, calculator.

Access to SMHW and Google Drive

How does this subject link to other subjects?

  • Art: creative design
  • Tech: Planning, design and creation of product

What websites or resources may be helpful to support students’ learning?

OCR exam board information:

https://www.ocr.org.uk/qualifications/cambridge-nationals/creative-imedia-level-1-2-award-certificate-j807-j817/textbooks/

What extra-curricular or enrichment opportunities are available for students in this subject at this level?

None at the moment, although students are welcome to use T13 to work on their games

What sort of careers can this subject lead to?

Look at the following website for ideas about careers in Game Development:

https://www.onlinecollegereport.com/what-can-you-do-with-a-game-design-degree/

What does student work look like in this subject at this level?

 

How does this subject support a broad and balanced curriculum, meeting the needs of all students, and developing traditional core skills?

 

How does this subject promote creativity, critical thinking, practice, perseverance and resilience, and making links?

 

How does this subject encourage enrichment and the development of cultural capital, deep learning, and inclusivity?